AI Insights · Timothy · July 2022
Top 5 Physics Puzzle Games on Android in Israel Q2 2022
Discover the performance trends of the top 5 physics puzzle games on the Android platform in Israel during the second quarter of 2022.
In Q2 2022, the top 5 physics puzzle games on the Android platform in Israel showcased varied performance trends. Here’s a closer look at the weekly downloads, revenue, and active users for each game, based on data from Sensor Tower.
Pull the Pin from Popcore Games saw a dynamic quarter. Weekly downloads started at around 3.7K in late March, peaking at 7.9K in early May, before stabilizing to approximately 3.8K by the end of June. Weekly revenue fluctuated, peaking at $20 in early May and seeing a low of $3 in mid-June. Active users increased from 16.8K in late March to a high of 28.1K in early May, before settling at around 14.9K by the end of June.
Flow Legends: Pipe Games by CASUAL AZUR GAMES experienced varying download numbers, starting at 3.1K in late March, peaking at 5.1K in mid-April, and ending at 1.9K in late June. Weekly revenue saw a peak of $14 in mid-May. Active users fluctuated from 14.5K in late March, reaching a high of 19K in mid-April, and closing the quarter at 12.4K.
Battery Low, released by CrazyLabs LTD in April 2022, showed a strong performance in downloads, starting at 1.6K in late May and peaking at 7K in early June. Active users followed a similar trend, starting at 1.2K in late May and reaching nearly 11K by early June.
Mine Rescue: Gold Mining Games from Carry1st had a significant uptick in early Q2, with downloads peaking at 3.3K in mid-April before tapering off to 559 by late June. Weekly revenue remained modest, peaking at $3 in late March and mid-June. Active users grew from 1.3K in late March to a peak of 6.7K in late April, before decreasing to 4.5K by the end of June.
Lastly, Rope And Balls by SayGames Ltd, which launched in late April, showed impressive early performance. Downloads reached 15.9K in the week of June 20, before slightly decreasing to 10.4K by the end of the quarter. Active users saw an increase from 15.1K to 21.1K within the same period.
For more insights into the performance of these and other apps, visit Sensor Tower.